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StellarBlade

Overview

Ultra+ for StellarBlade is a graphics enhancement and performance improvement mod that provides advanced control over lighting, reflections, and visual effects.

Configuration

Setting Options Keybind Description
AutoApplyConfig off,on   automatically reload settings when config changes - primarily to be used with the UPM overlay
DebugLogging off,on   enable verbose debug logging to UE4SS console - use ALT+D to toggle at runtime
EnableKeybinds off,on   Enables individual setting keybinds if they are available, does not change global keybinds
ExtendedFogQuality game,epic,ultra,insane   extended volumetric fog quality settings
FOV game/65-130   Field of view (65-130, game = use game default) - use F10 to reset to game default for cutscenes, F12 to reapply
LODBias game,off,minuspoint5,minus1,minus1point5,minus2   Forces textures to be higher resolution, -0.5 is the safest, more can cause frequency patterns to appear, some games benefit from more than others
LODDistanceScale game,high,veryhigh,epic,ultra,insane   Draw static meshes and foliage at higher quality further away
SSGI off,on F9 screen space global illumination
ViewDistanceScale game,one,two,three,four   increases view distance scale, affects foliage most noticeably
Vignette game,off,on F3 vignette effect control
VolumetricFog game,off,on,on_disable_emissive F5 Turns volumetric fog on or off, if on_disable_emissive is provided - it disables the emissive component of fog which can cause fog to be overly intense and washed out

Ultra+ 2.0

This game is built on the Ultra+ 2.0 framework which supports the following new features:

Feature Overview