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Star Wars Jedi Fallen Order

Overview

Ultra+ for Jedi Fallen order is a straightforward mod to provide a cleaner game experience with improved fidelity.

Configuration

Setting Options Keybind Description
Bloom game/0-3   Bloom intensity (0.0 = off, 1.0 = default, 2.0 = double, game = use game default)
ChromaticAberration game,off,on   Recommend disabling in most games as it often just blurs the image for no benefit
DepthOfField game,off,on,on_less_blurry   depth of field control - off reduces noise in cutscenes
EnableKeybinds off,on   Enables individual setting keybinds if they are available, does not change global keybinds
ExtendedFogQuality game,epic,ultra,insane   extended volumetric fog quality settings
ExtendedShadowQuality game,epic   increases shadow resolution
Fog game,off,on   Turns fog on or off, if on_with_lumen is provided then it allows enabling fog in lumen space (GI and reflections)
HDR game,off,on   HDR output control
LODBias game,off,minuspoint5,minus1,minus1point5,minus2   Forces textures to be higher resolution, -0.5 is the safest, more can cause frequency patterns to appear, some games benefit from more than others
LODDistanceScale game,high,veryhigh,epic,ultra,insane   Draw static meshes and foliage at higher quality further away
LensFlare game,off,on   Allows disabling lens flare
LightDrawDistance game,x1_0,x1_5,x2_0,x2_5,x3_0   light draw distance scale
MotionBlur game/0-1   Ultra+ improves motion blur quality in every game by default, recommend a small amount of blur ~0.2
ReduceInputLatency game,off,on   reduce input latency at potential FPS cost if not GPU bound
RemoveBlackBars off,on   removes aspect ratio constraints from cinematic cameras
Sharpness game/0-1   Control UE tonemapper sharpness - recommend setting this to 0 and using RCAS through reshade
SkylightIntensity game/0-3   Skylight is a flat amount of light added to the scene, it mostly effects outdoors unless a game uses it to light interiors
ViewDistanceScale game,one,two,three,four   increases view distance scale, affects foliage most noticeably
Vignette game,off,on F3 vignette effect control
VolumetricFog game,off,on,on_disable_emissive F5 Turns volumetric fog on or off, if on_disable_emissive is provided - it disables the emissive component of fog which can cause fog to be overly intense and washed out

Ultra+ 2.0

This game is built on the Ultra+ 2.0 framework which supports the following new features:

Feature Overview