Tormented Souls 2

Overview

U+ for Tormented Souls 2 is a graphics enhancement and performance improvement mod that provides advanced control over lighting, reflections, and visual effects.

Configuration

Setting Options Keybind Description
Bloom game/0-3 CTRL+F3 Bloom intensity (0.0 = off, 1.0 = default, 2.0 = double, game = use game default)
ChromaticAberration game,off,on   Recommend disabling in most games as it often just blurs the image for no benefit
DLSSAutoExposure off,on   Toggles DLSS Autoexposure (a DLSS feature) in most games this should be on, but some games like Stalker2 can have artifacts with it on
DepthOfField game,off,on,on_less_blurry   depth of field control - off reduces noise in cutscenes
EnableKeybinds off,on   Enables individual setting keybinds if they are available, does not change global keybinds
ExtendedFogQuality game,epic,ultra,insane   extended volumetric fog quality settings
FilmGrain game,off,on   film grain effect control
Fog game,off,on,on_with_lumen   Turns fog on or off, if on_with_lumen is provided then it allows enabling fog in lumen space (GI and reflections)
LODBias game,off,minuspoint5,minus1,minus1point5,minus2   Forces textures to be higher resolution, -0.5 is the safest, more can cause frequency patterns to appear, some games benefit from more than others
LODDistanceScale game,vanilla,medium,high,ultra   Draw static meshes and foliage at higher quality further away
LensFlare game,off,on   Allows disabling lens flare
LightDrawDistance game,x1_0,x1_5,x2_0,x2_5,x3_0   light draw distance scale
MotionBlur game/0-1 F4 U+ improves motion blur quality in every game by default, recommend a small amount of blur ~0.2
PostProcessingTonemapperPreset game,vanilla,morecontrast CTRL+F6 more_contrast setting can add more depth to the scene
ReduceInputLatency game,off,on   reduce input latency at potential FPS cost if not GPU bound
ScalabilityPreset game,low,medium,high,epic   applies scalability quality presets
ScreenSpaceReflections game,off,on   Allows disabling the Lumen reflection screen space component, usually safest with hardware lumen to reduce screen space artifacts
Sharpness game/0-1   Control UE tonemapper sharpness - recommend setting this to 0 and using RCAS through reshade
SkylightIntensity game/0-3   Skylight is a flat amount of light added to the scene, it mostly effects outdoors unless a game uses it to light interiors
ViewDistanceScale game,one,two,three,four   increases view distance scale, affects foliage most noticeably
Vignette game,off,on F3 vignette effect control
VolumetricFog game,off,on,on_disable_emissive F5 Turns volumetric fog on or off, if on_disable_emissive is provided - it disables the emissive component of fog which can cause fog to be overly intense and washed out

U+ 2.0

This game is built on the U+ 2.0 framework which supports the following new features:

Feature Overview