Lies of P

Overview

U+ for Lies of P provides the highest Raytracing fidelity possible while fixing several of the base game problems.

Add-ons

Configuration

Setting Options Keybind Description
Bloom off,percent_20,percent_40,percent_60,percent_80,percent_100,percent_120,percent_140,percent_160,percent_180,percent_200,percent_250,percent_300,percent_350,percent_400,percent_450,percent_500,percent_1000 CTRL+F3 changes intensity of bloom
ChromaticAberration game,off,on   Recommend disabling in most games as it often just blurs the image for no benefit
DepthOfField game,off,on   allows turning off depth of field
EnableKeybinds off,on   Enables individual setting keybinds if they are available, does not change global keybinds
Fog game,off,on   Turns fog on or off, if on_with_lumen is provided then it allows enabling fog in lumen space (GI and reflections)
LODBias game,off,minuspoint5,minus1,minus1point5,minus2   Forces textures to be higher resolution, -0.5 is the safest, more can cause frequency patterns to appear, some games benefit from more than others
LODDistanceScale game,vanilla,medium,high,ultra   Draw static meshes and foliage at higher quality further away
LensFlare game,off,on   Allows disabling lens flare
LightDrawDistance game,x1_0,x1_5,x2_0,x2_5,x3_0   extends view distance for lights
MotionBlur game,off,low,medium,high,reallyhigh,alltheblur F4 U+ improves motion blur quality in every game by default, recommend a small amount of blur ~0.2
PostProcessingTonemapperPreset game,vanilla,morecontrast CTRL+F6 more_contrast setting can add more depth to the scene
RayReconstruction off,on CTRL+F10 Ray Reconstruction
ReflectionQuality game,standard,high,ultra,max F10 Allows more surfaces to be included in reflections, in some games increasing this can cause some noise
ReflectionSmoothness none,low,medium,high ZERO  
Sharpness none,percent_10,percent_20,percent_30,percent_40,percent_50,percent_60,percent_70,percent_80,percent_90,percent_100   Control UE tonemapper sharpness - recommend setting this to 0 and using RCAS through reshade
ViewDistanceScale game,one,two,three,four   increases the view distance scale so that more can be seen from further away, effects foliage most noticeably
VolumetricFog off,on F7 Turns volumetric fog on or off, if on_disable_emissive is provided - it disables the emissive component of fog which can cause fog to be overly intense and washed out