The Callisto Protocol

Overview

U+ for The Callisto Protocol is a graphics enhancement and performance improvement mod that provides advanced control over lighting, reflections, and visual effects.

Configuration

Setting Options Keybind Description
Bloom off,percent_20,percent_40,percent_60,percent_80,percent_100,percent_120,percent_140,percent_160,percent_180,percent_200,percent_250,percent_300,percent_350,percent_400,percent_450,percent_500,percent_1000 CTRL+F3 changes intensity of bloom
ChromaticAberration game,off,on   Recommend disabling in most games as it often just blurs the image for no benefit
DepthOfField game,off,on   allows turning off depth of field
EnableKeybinds off,on   Enables individual setting keybinds if they are available, does not change global keybinds
FOV game,fov_75,fov_80,fov_85,fov_90,fov_95,fov_100,fov_105,fov_110,fov_115,fov_120   sets field of view, press F10 to reset FOV to default
Fog game,off,on   Turns fog on or off, if on_with_lumen is provided then it allows enabling fog in lumen space (GI and reflections)
LODBias game,off,minuspoint5,minus1,minus1point5,minus2   Forces textures to be higher resolution, -0.5 is the safest, more can cause frequency patterns to appear, some games benefit from more than others
LODDistanceScale game,vanilla,medium,high,ultra   Draw static meshes and foliage at higher quality further away
LightDrawDistance game,x1_0,x1_5,x2_0,x2_5,x3_0   extends view distance for lights
MotionBlur game,off,low,medium,high,reallyhigh,alltheblur F4 U+ improves motion blur quality in every game by default, recommend a small amount of blur ~0.2
RTAO game,off,on   ray-traced ambient occlusion
ReduceInputLatency game,off,on   option to reduce input latency at a potential FPS cost if you are not mostly GPU bound or have a weak CPU
ReflectionQuality game,standard,high,ultra,max F10 Allows more surfaces to be included in reflections, in some games increasing this can cause some noise
ReflectionSmoothness none,low,medium,high ZERO  
Sharpness none,percent_10,percent_20,percent_30,percent_40,percent_50,percent_60,percent_70,percent_80,percent_90,percent_100   Control UE tonemapper sharpness - recommend setting this to 0 and using RCAS through reshade
ViewDistanceScale game,one,two,three,four   increases the view distance scale so that more can be seen from further away, effects foliage most noticeably
Vignette game,off,on F3 game/off/on
VolumetricFog off,on F7 Turns volumetric fog on or off, if on_disable_emissive is provided - it disables the emissive component of fog which can cause fog to be overly intense and washed out